Don’t know how much the whole community will benefit from this, even though my own interest is done on SiSi, this might prove to be an addition for Pyfa as a whole application. Through developed falloff mechanics’ application to remote support transfer modules, we are aware that at the edge of first falloff it reduces the total 100% effect to 50% which is indeed as old mechanics for weapons to a chance to hit for example.Ī thought I have for the graph section is to have that as either in graph or option in “projected” tab under the main ship tab, so that moving (or editing range from) the projecting “y” ship onto static “x”, you can see the change in effect on remote repair/transfer modules when “y” is deeper and deeper into falloff. pyfa (python fitting assistant) - A cross-platform ship fitting tool, written in Python utilizing wxWidgets as it’s GUI toolkit. Lets take for example both those ships are logistics cruisers working in pair. You might be able to use a wrench to hammer in nails, or a screwdriver to drill a hole, but it’s far better to use the tool built to do those things. Download EFT v2.9.1 - EVE Fitting Tool for Eve Online for free from the biggest game editors and tools database of Eve Online. The graph page options are limited to what sometimes I simply log SiSi and check that on servers. In EVE, your ship is not your character your ship is a tool. I have a question or a proposition rather, perhaps if it has been mentioned or pointed and is on the road-map you would excuse me. There would be a lot that goes into building the feature out and making sure it’s decently user-friendly. There has been talk in the past about adding such a feature, but it’s been on the backburner. However, this doesn’t support 1) creating new items (only editing existing items), or 2) adding / editing effects (so, if there is a new ship out that has a specific combination of effects, you’re gonna have to hack at the database in order to support it). For example, if CCP is thinking about increasing the power usage of a Web II, you can search Web II and change the power attribute value. EVEMon Character Manager Pyfa Fitting tool. Pyfa does have limited support for changing stats through it’s Attribute Editor - you’re able to load up ships / modules / etc and edit it’s base attribute. Forum for the EVE Online corporation EVE University Skip to content. EVE isaverycomplex gameandyouwilloften find yourself needing additional tools to help you. pyfa is open-source, so you can always open up the eve database that pyfa ships with and modify to your hearts content, but you will also need to have intrinsic knowledge of the data and how it works, as well as python (the effects that describe how items modify stats are written in python). Are you asking if there’s any way to create new ships / modules / etc with their own attributes / effects? Unfortunately there isn’t a user-friendly way of doing this. Item Quantity Average Price (ISK) Hull Mammoth: 1: 3.816.700,00: High slots Small Infectious Scoped Energy Neutralizer: 2: 40.092,00: Mid slots Medium Azeotropic.
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